Disgaea 5 How To Combine Innocents

Innocents are monsters that power up your character stats that live in Disgaea 5 weapons and every other type of items even 1x use ones. They appear randomly in items gained on maps, or ones stolen from enemies or can be farmed once tamed in the innocent shop. The biggest difference is that only subdued Innocents can be merged. Also later on you unlock an Innocent Farm which you can breed Innocents into new ones. For example you can have a 100 Gladiator and 100 Gladiator give birth to a new Gladiator which effect is 1/5th of the parents (10%) so in this case 100 / 5 = 20.

Unique Innocents are just as their name suggests, Innocents that are unique and do not fit in with the regular ones that can be found throughout the Item World. They are shown as green icons on any particular item that has them. Unique Innocents cannot be found out in the wild and will either be obtained by either finding them already on weapons/armor, or you can get them onto an item by killing the Item God. For the latter, the Unique Innocent you get is completely random and takes up a slot just like any other Innocent. If you don’t have an open slot, the Unique Innocent isn’t lost, as you can go to the Item Assembly and see an option there for them.

The catch about Unique Innocents is that they cannot be moved from one item to another, so if you go the Item God route, then you’ll be stuck with that Unique Innocent. There’s a total of 51 Unique Innocents in the game, with five of them being truly unique, in that they can only be found on certain items. The other 46 can actually be acquired on a single item, by going through the Item World for that particular item and killing an Item God a total of 46 times (meaning you need to go through 4600 floors). The following lists will have the truly special ones listed first, then the remaining 46 that can be gotten from the Item Gods.

Unique InnocentDescriptionNotes
BlowerAdds the Wind element to an attack.Various weapons
BurnerAdds the Fire element to an attack.Various weapons
FreezerAdds the Water element to an attack.Various weapons
OverclockerUnit's movement type becomes flying, and increase Move.Found on Axel Gear
Revenge BoosterStart the stage with 20% of the Revenge Gauge.Found on Rank 40 Nether Research weapons
Unique InnocentDescription
45 Degree AnglerRecover your status when performing a normal attack.
All DiggerIncrease damage by 30% when attacking from behind.
AmbusherTarget of attack will not counter attack.
Balanced DieterAll element and weapon resistances will be 0.
Berry PickerRaises the chance of a Team Attack by 100%.
Blood PumperIncrease stats by 30% when HP is below 30%.
Boomerang HunterDecrease chance of being the target of enemy attacks.
Bug KingIncrease Throw Range by 1.
CaregiverReduce damage from magic attacks by 20%.
Unique InnocentDescription
Cat Burglar30% chance to steal from defeated enemy.
Chalkboard Scraper25% chance to inflict Weaken status with an attack.
Combo MakerBoosts number of normal attacks by 1.
FlyerUnit's movement type becomes flying.
Gourmet ChefRecover 30% of HP when defeating an enemy with a normal attack.
Habitual Licker25% of damage inflicted by an attack is also inflicted to SP.
Homeopathic HealerAfter being attacked, reduce attackers ATK by 30% (3 turns).
Hostage NegotiatorIncrease chance defeated enemies will surrender by 30%.
Howler50% chance to inflict Paralysis status with an attack.
Unique InnocentDescription
IncubatorIncrease chance Mr. Egg appears when defeating an enemy by 5%.
Indoor FighterIncrease all aptitudes by 20%.
Joke Slapper50% chance to inflict Amnesia status with an attack.
JuicerIncrease chance of being the target of enemy attacks.
Kinder GardenerDecrease damage by 10%.
Lover Therapist25% chance to inflict Charm status with an attack.
Mana RobberIncrease Mana earned by 10% with a normal attack.
MogulIncrease Bonus Gauge rate by 5%.
No.1 ManIncrease stats by 1% of adjacent ally units' stats.
Unique InnocentDescription
Pacifier25% chance to inflict Shrink status with an attack.
Personal TrainerReverses the damage during a normal attack.
PunisherReduce target's HP by 1/3 with a normal attack from behind.
Rainbow WarriorIncrease all elemental resistances, except star, by 50%.
RubberDuring a normal attack, cure target's status ailments and stat drops.
Sand ThrowerReduces target's HIT by 50% with a normal attack (3 turns).
Secret Spice ChefRandomly increase one stat by 10% when attacking (3 turns).
Secret TrainerBoost stat increase when leveling up by 10%.
Slide TacklerAfter attacking, decrease target's mobility by 1 (3 turns).
Unique InnocentDescription
Spear FishermanRecover 3% of HP when performing a normal attack.
Sumo WrestlerIncrease the ATK of all ally monster units on the map by 10%.
Sun Bather50% chance to inflict Sleep status with an attack.
Sweet TempterRecover 5% of your HP at the end of your turn.
Tag ChampionWhen attacking, enemy units will have 1 or more HP remaining.
Town CrierIncrease counter attacks by 5.
UtilitarianRecover 5% of your SP at the end of your turn.
Watermelon SmasherWhen attacking, +50% to damage and -50% to accuracy.
Watersport AthleteIncrease water element damage by 20% when attacking.
WussDecrease physical attack damage by 20%.
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One of the main draws of the Item World is the Innocents that reside in them. Think of these like buffs that can be applied to your equipment to boost your stats, among other things. You will likely find innocents on every single item you obtain, but note that those bought from the Pocket Netherworld’s shops will NEVER contain innocents. Each innocent you find will have a value attached to it, which indicates how much of an effect they have. For example, you see a Gladiator 4 on a weapon, which indicates that you get an extra 4 points to attack when you have that innocent on a piece of equipment. Extfs for mac crack.

Every innocent you find will be unsubdued, shown as a reddish-orange scary face on the item. As you delve into that item, you may run into the innocent on any given floor that isn’t a multiple of 10, where the game will quickly show the innocent; it also has the word 'Innocent' floating above its head. They are neutral (yellow HP bar) and unlike previous Disgaea games, the normal enemies will not attack them, so there is no need to hurry to them. However, they are still vulnerable to attacks from the enemy, should they happen to get in the way. Anyway, attacking and defeating the innocent yourself will subdue it, making two things happen. The innocent’s value will now double (ex. Gladiator 4 would now become 8) and you will be able to combine them with the same type of innocent at the Innocent Shop in your Pocket Netherworld.

Note:Soft Cap means that is the limit a single stack of that Innocent can have before it will create a new stack. Hard Cap means that is the most that Innocent will affect a character and any more of that Innocent doesn’t do anything.

Single Stat Innocents

InnocentDescriptionSoft CapHard Cap
DieticianIncreases HP50,000None
MasterIncreases SP50,000None
GladiatorIncreases ATK50,000None
SentryIncreases DEF50,000None
TutorIncreases INT50,000None
PhysicianIncreases RES50,000None
MarksmanIncreases HIT50,000None
CoachIncreases SPD50,000None

Dual Stat Innocents

These Innocents cannot be found in the wild and instead, need to be created using the Innocent Farm function. You will need to place one of each single-stat Innocent into the farm and simply go battle until it gives birth, with the result hopefully being the dual-stat Innocent you want. For example, to create a Hard Worker (ATK + INT), place one Gladiator and one Tutor in the farm and keep battling until they give birth.

InnocentDescriptionSoft CapHard Cap
MusclemanIncreases ATK + HP50,000None
Hard WorkerIncreases ATK + INT50,000None
PugilistIncreases ATK + HIT50,000None
SprinterIncreases ATK + SPD50,000None
PatientIncreases DEF + RES50,000None
NerdIncreases INT + SP50,000None
SniperIncreases HIT + SPD50,000None

Ailment Innocents

InnocentDescriptionSoft CapHard Cap
AlchemistInflict Poison status upon attack (1% per level)100100
AmnesiacInflict Amnesia status upon attack (1% per level)100100
CharmerInflict Charm status upon attack (1% per level)100100
DrainerInflict Weaken status upon attack (1% per level)100100
HypnotistInflict Sleep status upon attack (1% per level)100100
ShrinkerInflict Shrink status upon attack (1% per level)100100
Witch DoctorInflict Paralysis status upon attack (1% per level)100100

Ailment Resistance Innocents

InnocentDescriptionSoft CapHard Cap
Coffee MakerIncreases Sleep resistance (1% per level)100100
ExpanderIncreases Shrink resistance (1% per level)100100
Medicine ManIncreases Paralysis resistance (1% per level)100100
PastorIncreases Charm resistance (1% per level)100100
PharmacistIncreases Poison resistance (1% per level)100100
PsychologistIncreases Amnesia resistance (1% per level)100100
ToxicologistIncreases Weaken resistance (1% per level)100100

Other Resistance Innocents

InnocentDescriptionSoft CapHard Cap
AeronautIncreases Wind resistance (1% per level)100100
CryophileIncreases Water resistance (1% per level)100100
FirefighterIncreases Fire resistance (1% per level)100100
Archery CoachIncreases resistance against Bow weapons2020
Boxing CoachIncreases resistance against Fist weapons2020
Fencing CoachIncreases resistance against Sword weapons2020
Lumberjack CoachIncreases resistance against Axe weapons2020
Marksman CoachIncreases resistance against Gun weapons2020
Monster TrainerIncreases resistance against Monster weapons2020
Spear TeacherIncreases resistance against Spear weapons2020
Staff TwirlerIncreases resistance against Staff weapons2020

Miscellaneous Innocents

InnocentDescriptionSoft CapHard Cap
BrokerIncreases HL earned from killing enemies (1% per level)300300
InstructorIncreases Weapon Mastery experience (1% per level)19001900
ManagerIncreases Mana earned from killing enemies (1% per level)3001900
MentorIncreases Special Skill experience (1% per level)19001900
ProfessionalIncreases Critical damage dealt (1% per level)100100
StatisticianIncreases EXP earned from killing enemies (1% per level)900900
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